Do not let us speak of darker days; let us speak rather of sterner days. These are not dark days: these are great days - the greatest days our country has ever lived.
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets.
Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity.
A person may cause evil to others not only by his actions but by his inaction, and in either case he is justly accountable to them for the injury.
When you surround an army, leave an outlet free. Do not press a desperate foe too hard.
It is only the dead who have seen the end of war
Unless a nation's life faces peril, war is murder.
The central defect of evil is not sin but the refusal to acknowledge sin.
Any alliance whose purpose is not the intention to wage war is senseless and useless.
The earth provides enough to satisfy every man's needs, but not every man's greed
Occasionally the tree of Liberty must be watered with the blood of Patriots and Tyrants.
Those who play with the devil's toys will be brought by degrees to wield his sword.
Listen up - there's no war that will end all wars
Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win
War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse.
Yippies, Hippies, Yahoos, Black Panthers, lions and tigers alike - I would swap the whole damn zoo for the kind of young Americans I saw in Vietnam.
When men take up arms to set other men free, there is something sacred and holy in the warfare.
Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?
There is no safety for honest men except by believing all possible evil of evil men.
The safest road to Hell is the gradual one - the gentle slope, soft underfoot, without sudden turnings, without milestones, without signposts.
When the enemy is relaxed, make them toil. When full, starve them. When settled, make them move.